This file lists some of the changes that have been made to this
program since it was first distributed. 

Version 0.2

Moved display() function into jug.c, away from the machine
specific code. 

Process the free list before the moves, this makes the balls
behave slightly more reasonably. 

Inserted extra frames in moves, controlled via the "-p" flag,
this makes the versions that run on real graphics better. 

Made the space between the hands 3 units rather than 4, the odd
number of slots makes it easier to write symetrical tricks. 

    # left hand -1 0 1 2 3 4 5
    # right hand 5 4 3 2 1 0 -1

so 2,0 refers to the centre slot from both hands. 

Changed the file names to make them easier to move via MSDOS
disks. 


Version 0.3

Corrected toupper() bug in readjug.c from Terry Jones. 

Corrected the assumption that I am using a colour display, again
from Terry Jones. 

Introduced some scaling for juggles, controlled by the command
line and by keyboard commands in xjug. 


Version 0.4

Added a single letter below each hand to identify the hand on
monochrome X servers.  Suggested by Terry Jones and Eric
Grannan. 

Added a "jug.man" file to help document the program. 

Added "loop-count" as global variable and "-b" to set the number
of times the pattern should be run.  If you wish to include an
ASCII picture of a juggle in some documentation you could try
something like

    jug -b1 -e0.5 5split > split.pict

on a UNIX machine. 


Version 0.5

Fixed the bug in the XSetStandardProperties call, from Steve
Trainoff. 

Version 0.6

Remove the stupid restriction on the number of moves that could
be processed, this was causing problems with automatically
generated patterns. 

Put all the patterns in a seperate directory, specified with the
"-r" flag. 
	
Use "j2anim" from Jack Boyce, part of "J2", to create a number of 
animation files for siteswaps.

Add "r" key to restart the pattern, usefull when editing patterns
